Duty Calls tut net -.-

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xSiiLencer_
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#1 erstellt: 09. Feb 2011, 18:22
hey leute
hab mir letztens die kostenlose Call of Duty Parodie Duty Calls gedownloadet von chip online.de
das problem ist wenn ich es starten will kommt immer son fehler! ich stell noch n bild von dem fehler rein...
xSiiLencer_
Ist häufiger hier
#2 erstellt: 10. Feb 2011, 22:47
so ich hab kein bild aber ne textdatei im zielordner gefunden wo genau der fehler drin steht:

Log: Log file open, 02/09/11 18:23:17
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: Version: 7422
Init: Epic Internal: 0
Init: Compiled (32-bit): Jan 31 2011 17:34:08
Init: Changelist: 674807
Init: Command line:
Init: Base directory: L:\Duty Calls\binaries\Win32\
DevConfig: GConfig::LoadFile associated file: ..\..\UDKGame\Config\UDKCompat.ini
[0002.71] Init: Computer: FELIX
[0002.71] Init: User: FreshD
[0002.71] Init: CPU Page size=4096, Processors=2
[0002.73] Init: High frequency timer resolution =2793.100000 MHz
[0002.73] Init: Memory total: Physical=2.0GB Pagefile=3.8GB Virtual=2.0GB
[0008.61] Init: WinSock: I am Felix (192.168.2.108:0)
[0008.61] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
[0008.72] Init: Object subsystem initialized
[0008.80] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0009.39] Init: OS stats:
[0009.39] Init: Windows XP Service Pack 3
[0009.43] Init: RemoteDesktop=0
[0009.43] Init: Memory stats:
[0009.43] Init: Physical: 2046MB
[0009.43] Init: Virtual: 2047MB
[0009.43] Init: PageFile: 3938MB
[0009.43] Init: CPU stats:
[0009.43] Init: MeasuredPerformanceTime: 383.961 (stored result)
[0009.43] Init: Hyperthreaded: 1
[0009.43] Init: NumProcessorsPerCPU: 2
[0009.43] Init: NumLogicalProcessors: 2
[0009.43] Init: NumPhysicalProcessors: 2
[0009.43] Init: MaxSpeed: 2793
[0009.43] Init: CurrentSpeed: 2374
[0009.43] Init: CoresPerProcessor: 2
[0009.43] Init: IsOnBattery: 0
[0009.43] Init: BatteryLevel: -1
[0009.43] Init: Manufacturer: Intel
[0009.43] Init: CPUName: Unknown INTEL CPU
[0009.43] Init: L1CacheSize: 16
[0009.43] Init: L2CacheSize: 2048
[0009.43] Init: Architecture: x86
[0009.43] Init: GPU stats:
[0009.43] Init: VendorID: 00001002
[0009.43] Init: DeviceID: 00007140
[0009.43] Init: DriverVersion: 6.14.10.6614
[0009.43] Init: DeviceName: Radeon X1600 Series
[0009.43] Init: DriverName: ati2dvag.dll
[0009.43] Init: PixelShaderVersion: 3
[0009.43] Init: VertexShaderVersion: 3
[0009.43] Init: VRAMQuantity: 512
[0009.43] Init: DedicatedVRAM: 252
[0009.43] Init: AdapterCount: 1
[0009.43] Init: SupportsHardwareTnL: 1
[0009.43] Init: Machine detected compatibility level: Composite: 2. CPU: 5. GPU: 2.
[0009.43] Init: Previous detected compatibility level: Composite: 2. CPU: 5. GPU: 2.
[0009.97] Log: Shader platform (RHI): PC-D3D-SM3
[0010.05] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
[0015.85] Log: PhysX GPU Support: DISABLED
[0017.06] Init: Initializing FaceFX...
[0017.17] Init: FaceFX 1.7.3.1 initialized.
[0083.49] Init: Finished loading startup packages in 41.36 seconds
[0083.51] Log: 61286 objects as part of root set at end of initial load.
[0083.51] Log: 0 out of 0 bytes used by permanent object pool.
[0083.51] Log: Initializing Engine...
[0084.16] Init: UEngine initialized
[0084.17] Log: Looking for DLC...
[0084.92] Init: XAudio2 using 'Realtek HD Audio output' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[0085.08] Warning: Warning, Failed to load 'SoundNodeWave A_Interface.RadioChirps.Radio_ChirpIn01': Failed to find object 'SoundNodeWave A_Interface.RadioChirps.Radio_ChirpIn01'
[0085.12] Warning: Warning, Failed to load 'SoundNodeWave A_Interface.RadioChirps.Radio_ChirpOut01': Failed to find object 'SoundNodeWave A_Interface.RadioChirps.Radio_ChirpOut01'
[0085.12] Init: XAudio2Device initialized.
[0085.41] Init: Client initialized
[0288.96] Warning: Warning, Failed to load 'Class Engine.PlayerOwnerDataStore': Failed to find object 'Class Engine.PlayerOwnerDataStore'
[0288.96] Warning: Warning, Failed to find object 'Class Engine.PlayerOwnerDataStore'
[0288.96] Warning: Failed to load player data store class 'Engine.PlayerOwnerDataStore'
[0289.00] Critical: appError called: Result failed
at g:\Projects\DutyCalls\UnrealEngine3\Development\Src\D3D9Drv\Src\D3D9Viewport.cpp:194
with error D3DERR_DRIVERINTERNALERROR
[0289.03] Critical: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)
[0289.79] Critical: appError called: Rendering thread exception:
Result failed
at g:\Projects\DutyCalls\UnrealEngine3\Development\Src\D3D9Drv\Src\D3D9Viewport.cpp:194
with error D3DERR_DRIVERINTERNALERROR

Address = 0x7c812afb (filename not found)
Address = 0x6358b1 (filename not found)
Address = 0xe8785ad5 (filename not found)

[0289.79] Critical: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)
[0289.86] Log: === Critical error: ===
Rendering thread exception:
Result failed
at g:\Projects\DutyCalls\UnrealEngine3\Development\Src\D3D9Drv\Src\D3D9Viewport.cpp:194
with error D3DERR_DRIVERINTERNALERROR

Address = 0x7c812afb (filename not found)
Address = 0x6358b1 (filename not found)
Address = 0xe8785ad5 (filename not found)


System.Runtime.InteropServices.SEHException error in UDKGame:

Eine externe Komponente hat eine Ausnahme ausgelöst.

bei GuardedMainWrapper(Char* , HINSTANCE__* , HINSTANCE__* , Int32 )
bei ManagedGuardedMain(Char* CmdLine, HINSTANCE__* hInInstance, HINSTANCE__* hPrevInstance, Int32 nCmdShow)



versteh leider garnix BITTE UM HILFE!!!
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